Locomotion System Problem (animation curve)

Hey ppl,

I’ve been trying to set up one of my own characters with the locomotion system. I followed the tutorial which came with the Locomotion system. The “Hero” model worked fine. but when i tried my own character, i get a an error saying

AnimationClip “idle” is missing animation curve for the rotation of the joint “l_hip_joint” in leg 0

I dont know if I just exported the animations the wrong way. Or maybe its my rig. Should i export only the bones and mesh? Can someone please help me out?

Your animation needs to have an animation curve on the rotation properties of the bone l_hip_joint. You need to set that up in the program you use to create the animation.

Rune