Hello guys.
Before spending a certain amount of time creating some simple examples to show the issue, I can’t share video-images from the project. I wanted to ask first if anyone noticed that the Crossfade in 2021-22 is working “bad” compared with 2019.
I have Speedtree vegetation that in 2019, I feel the crossfade is smooth-soft, in fact really good, but in 21-22 the crossfade is too obvious you can clearly see the points, and even sometimes some transition is strong, I mean jump quickly from one level to other.
This is sometimes that is happening to me only?. is it a known bug?.
if It’s necessary I could invest some time to create a simple scene with the vegetation, in order to show my concern but I wanted to ask first.
PD: and in 21-22 Editor is worst compared with 2019. But still, although in the build version is better than Editor, still there is an important visual difference, don’t feel the LOD is ready for production compare with 2019.
Thanks
Eduardo