LODs, decals etc in Immersive

Hi.

Just wanted to clear something up. I have a base testing scene that’s set to Immersive. PolySpatial packages not installed. I thought the LOD, decal et al restrictions did not apply to Immersive (full VR) mode, but I’m finding that, while I don’t get any errors, the LOD0 items are only showing in the simulator (the system sorta works, as they disappear when LOD0 not active). No decals. They test fine in the editor.

Am I missing something?

Here’s the TL;DR:

Are LODs supported in Fully Immersive mode?

You might simply be running into this old problem which you can easily workaround.

Thanks for the input, but not related. LODs work fine in this project on five other VR platforms.