Log Runtime Exceptions on platforms that don't support Application.persistentDataPath

Would it be possible to make the path configurable for the Log Runtime Exceptions setting under AddressableAssetsSettings?
Some platforms do not support Application.persistentDataPath, and this would allow us to specify a custom location that can actually be written to.

Hey @david_ntd that’s a good idea. I can’t make any promises but I can for sure take a look. If you’d like to file a bug with Unity feel free to and post the case number here if you don’t mind. It helps us keep up with issues. Thanks!

Hi @davidla_unity , unfortunately I can’t report bugs for this platform on the public tracker, but I’ll report it on a private tracker, which might make its way to the internal tracker at some point.

Perfect, thank you very much