Would it be possible to make the path configurable for the Log Runtime Exceptions setting under AddressableAssetsSettings?
Some platforms do not support Application.persistentDataPath, and this would allow us to specify a custom location that can actually be written to.
Hey @david_ntd that’s a good idea. I can’t make any promises but I can for sure take a look. If you’d like to file a bug with Unity feel free to and post the case number here if you don’t mind. It helps us keep up with issues. Thanks!
Hi @davidla_unity , unfortunately I can’t report bugs for this platform on the public tracker, but I’ll report it on a private tracker, which might make its way to the internal tracker at some point.
Perfect, thank you very much