Greetings,
I added logging to my app but when running in the editor I am not seeing the log output.
Specifically, I am using ILogger and LogFactory.GetLogger and checking logger.logEnabled to see if I should output log messages.
In the debugger I see that logEnabled is true but I am not seeing log output.
Why would that be?

FWIW, Debug.Log() works fine.
Are all the little radio buttons in the upper corner of your console window enabled?
Put a breakpoint on a line that outputs… does it execute?
Not sure what radio buttons you’re talking about. I see this:

The screenshots in my original post were from a breakpoint in the debugger. If I change them to Debug.Log() the log output gets written. It just doesn’t seem to like logger.Log().
I was trying to follow the pattern that Mirror used in their networking code:

