Login to a Server

Okay, I’m new to the whole Unity–>Server thing…so here goes:

I’m trying to essentially make a very simple, basic inventory system. I want the user to be able to send a “Topic” to the internet that contains a title, picture, and description. I still have a ways to go.

Can anyone explain to me how to get something that someone put into a text field and send it over the internet to a server securely to connect? I was thinking of something like this:

http://forum.unity3d.com/viewtopic.php?t=5276

Thanks!

What part of that 4+ page thread are you referring to? Sorry, but it’s mostly about UI tools and I’m not going past a page 1 scan without specific directions. Call me lazy… :stuck_out_tongue:

As to your question, you should look at the WWW class as you can use it to issue HTTP get/post calls. Specifically you can use it to ping a server-side script (like PHP, ColdFusion, ASP, etc.) and pass data, that data is then stored on the server in a database for later retrieval and modification.