Don’t know what to do
I’m pretty new to the Unity engine so I might have missed something.
I made a top-down shooter with player sprite, two enemy spawners and music. I have collision detection on the player, enemy and bullet.
I don’t know why it’s taking 10 seconds to load between scenes.
Do you spawn the enemies via script or are they already in the scene? 2d or 3d? Any error messages?
I have a feeling that you are having a problem with the audio import settings. Your music file might have an impact on the loading times of your scenes. Here is a helpful blog post about the topic.