LookAt problems

Hi all,

I’m a huge Unity newbie, trying to learn from the worm-project (Tornado twins @ youtube). I have some problems with the “LookAt” method - it seems to move my turret around some axes (Strange behavior)? The turret should standing still, and be looking at the worm-object.

I really want to learn, so please help a newbie out .

  • Qzy

Edit: Here’s a direct link to the webplayer (might be easier to show my problem!)


Solved it - positions were different on the inside of the game object that held it together.