Hi any ideas in how to make an object looks at another object but only in one vector?.. this is what im looking for:
i want a player follows to another, what i have is the follower looks all the time to the main player, and is translated with charactercontroller simple move forward, it works… but i the main player goes upstairs, the follower rotates towards him, that is not what i´m looking for, i want the follower to rotate in Y not in Y and X… what could i do?..
thanks