LookAtMouse and AimTaget Animation Warning

Hi, I’m new in this world called unity:
I am creating a 3rd Shooter (visual top-down) by LookAtMouse

I used these tutorials:

  1. 3rdPersonShooter, for the character (and added LookAtMouse SmootCamera)

My problem is:
if I assign Aim Target (script cursorHit add to Transform Cylinder), at the State Controller and Gun Weapon Aimer … the animation: off weapon, run off weapon, reload, Mr. Weapon, etc. …
dont see …

Ex:

If reloading the gun: the only person shaking hands
If I run: the character holds the weapon up and move your arms hurt
Exc.

Thank you for any answers … and excuse me if I write bad English … but I use google translate
Thanks and bye

up :?