Hi! I’m quite new to Unity3D and c# but I need to realize a quite simple application so maybe you can point me in the right direction or help me if you can, 'cause I’m spending hours trying doing it. ![]()
What I want to do is to simulate the movement of a real walk of a person so is it possible to make my fpc looking around and turning is head while is walking in a direction without changing this direction?
I tried to put MouseLook script enable=false but doing like this I can’t move obviously my fpc freely like before… How can I reach it??
Sorry for my English…I hope I could express my problem so u can understand…
Thanks!