Looking At TextMesh's (All Angles)

I would like all the text mesh’s to face the main camera.

Each text mesh is attached to the player game object. The main camera is a third person camera using the ThirdPersonCamera and ThirdPersonController component scripts.

Please notice user_4266. This is how I want to view all my text mesh’s, from any angle.

Make a new component called LookAt.cs and attach it to the textMesh

void Update()
{
   transform.LookAt(Camera.main.transform.position);
}