Looking for 2D polygon editor with FBX output (or similar)

Hi,

I’m looking for an easy way to create 2D polygon mesh’s usable by Unity. I’m tried 3DS Max for this…this works, but it is a pain in the ass and totaly overloaded. :slight_smile:
Is there an easier way to draw/create 2D shapes which can be handled by Unity?

Thanks!

Axel

2d polygon hehe , you mean 3D plane maybe or a 3D surface without depth to it ?

either you use 3D plane on a 2 axis in the world and facing camera, can be XY o XZ or you go the sprite route which in that case anyway you will still have to use 3D plane to put your sprite texture on it ( in that case check out Sprite manager 2 ).

maybe you could clarify what you want to achieve exactly cause this is not really clear in your explanation :wink: