I know about the ~$40 NAT punchthrough asset on the store. I just don’t currently have the extra money to dish out on that. So I was wondering if anyone knows of a free asset/project that might do something similar? Or maybe you have your own NAT punchthrough in your project and can find it in your heart to share it? (unlikely, but worth a shot…)
I understand how SyncVars, RPCs, Commands etc all work. (along with most of the UNet API) I just need a way to connect players over the internet, and Unity’s insanely high cost relay server is just not an option. Could someone help me out? Thanks.