Looking for a Unity worker to help with some android build errors!

Hi, I’m looking for a Unity worker or anyone who can help me with some build errors.
Note I’m trying to build for Google play.

If there is anything else you need to help tell me.

I’m using the Gradle installed with Unity and JDK 1.8.0_u77.
I have Unity 2021.3.

All help is Greatly appreciated!!

Errors:

1:

Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details

> Configure project :launcher
WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.

Deprecated Gradle features were used in this build, making it incompatible with Gradle 7.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/6.1.1/userguide/command_line_interface.html#sec:command_line_warnings

0x00007ff6bb46d4fd (Unity) StackWalker::GetCurrentCallstack
0x00007ff6bb4740b9 (Unity) StackWalker::ShowCallstack
0x00007ff6bc40ae23 (Unity) GetStacktrace
0x00007ff6bcab9b5d (Unity) DebugStringToFile
0x00007ff6ba5cef92 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000229b6db5753 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000229b6db566b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x00000229b6db53b0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x00000229b6db52d5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x00000229bfaa9ae3 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x00000229b5bab9b3 (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x00000229be59c0f3 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x00000229b5a56523 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x00000229b5a55c38 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x00000229b5a55f65 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff6bb391e94 (Unity) scripting_method_invoke
0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
0x00007ff6bce2d111 (Unity) CallMono
0x00007ff6bce353e7 (Unity) PostprocessPlayer
0x00007ff6bce2ffcf (Unity) DoBuildPlayer_PostBuild
0x00007ff6bce2df9e (Unity) DoBuildPlayer
0x00007ff6bce2209d (Unity) BuildPlayer
0x00007ff6bac65246 (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff6baa7a870 (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x00000229b52224e7 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
0x00000229b5221cb3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x00000229b320eaa3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x00000229b1171c43 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x00000229b1162233 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x00000229b114d593 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000002270edaa49a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000002270edaa2b3 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x000002270ed9c1db (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000002270ed4ddb7 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000002270ed4ce7b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x00000229af0ac69b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x00000229af0ac503 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x00000229af0ac04b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000229af0abf33 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000002298bb3f4bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
0x000002298ab5e178 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x00000229af0a9013 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298ab5c38e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000002298ab5be8b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298bb32c9b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000002298bb31013 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000002298bb30f4b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x000002298ab5c113 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298ab5b7c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000002298ab5b63b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000002298bceb383 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000002298bcead73 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000002298bceab2f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000002298bceaa4b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000002298bcea89d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000002298bcea956 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff6bb391e94 (Unity) scripting_method_invoke
0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
0x00007ff6bb36c295 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff6bb4b65aa (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff6bbeea5a8 (Unity) GUIView::ProcessRetainedMode
0x00007ff6bc43bb51 (Unity) GUIView::OnInputEvent
0x00007ff6bbeea4f3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff6bbeea3c8 (Unity) GUIView::ProcessInputEvent
0x00007ff6bc43c96d (Unity) GUIView::ProcessEventMessages
0x00007ff6bc436629 (Unity) GUIView::GUIViewWndProc
0x00007ff84aca8231 (USER32) DispatchMessageW
0x00007ff84aca7cf1 (USER32) DispatchMessageW
0x00007ff6bc410e43 (Unity) MainMessageLoop
0x00007ff6bc41588b (Unity) WinMain
0x00007ff6bd7f315e (Unity) __scrt_common_main_seh
0x00007ff84b6626ad (KERNEL32) BaseThreadInitThunk
0x00007ff84bf6a9f8 (ntdll) RtlUserThreadStart

2:

FAILURE: Build failed with an exception.

* Where:
Build file 'C:\Users\scsta\Desktop\UnitySawyer\Sawyer's Tower\Library\Bee\Android\Prj\IL2CPP\Gradle\UnityDataAssetPack\build.gradle' line: 1

* What went wrong:
A problem occurred evaluating project ':UnityDataAssetPack'.
> Plugin with id 'com.android.asset-pack' not found.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 1m 46s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

0x00007ff6bb46d4fd (Unity) StackWalker::GetCurrentCallstack
0x00007ff6bb4740b9 (Unity) StackWalker::ShowCallstack
0x00007ff6bc40ae23 (Unity) GetStacktrace
0x00007ff6bcab9b5d (Unity) DebugStringToFile
0x00007ff6ba5cef92 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000229b6db5753 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000229b6db566b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x00000229b6db53b0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x00000229b6db52d5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x00000229bfaa9ae3 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x00000229b5bab9b3 (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x00000229be59c0f3 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x00000229b5a56523 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x00000229b5a55c38 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x00000229b5a55f65 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff6bb391e94 (Unity) scripting_method_invoke
0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
0x00007ff6bce2d111 (Unity) CallMono
0x00007ff6bce353e7 (Unity) PostprocessPlayer
0x00007ff6bce2ffcf (Unity) DoBuildPlayer_PostBuild
0x00007ff6bce2df9e (Unity) DoBuildPlayer
0x00007ff6bce2209d (Unity) BuildPlayer
0x00007ff6bac65246 (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff6baa7a870 (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x00000229b52224e7 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
0x00000229b5221cb3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x00000229b320eaa3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x00000229b1171c43 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x00000229b1162233 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x00000229b114d593 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000002270edaa49a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000002270edaa2b3 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x000002270ed9c1db (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000002270ed4ddb7 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000002270ed4ce7b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x00000229af0ac69b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x00000229af0ac503 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x00000229af0ac04b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000229af0abf33 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000002298bb3f4bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
0x000002298ab5e178 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x00000229af0a9013 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298ab5c38e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000002298ab5be8b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298bb32c9b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000002298bb31013 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000002298bb30f4b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x000002298ab5c113 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298ab5b7c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000002298ab5b63b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000002298bceb383 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000002298bcead73 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000002298bceab2f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000002298bceaa4b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000002298bcea89d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000002298bcea956 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff6bb391e94 (Unity) scripting_method_invoke
0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
0x00007ff6bb36c295 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff6bb4b65aa (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff6bbeea5a8 (Unity) GUIView::ProcessRetainedMode
0x00007ff6bc43bb51 (Unity) GUIView::OnInputEvent
0x00007ff6bbeea4f3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff6bbeea3c8 (Unity) GUIView::ProcessInputEvent
0x00007ff6bc43c96d (Unity) GUIView::ProcessEventMessages
0x00007ff6bc436629 (Unity) GUIView::GUIViewWndProc
0x00007ff84aca8231 (USER32) DispatchMessageW
0x00007ff84aca7cf1 (USER32) DispatchMessageW
0x00007ff6bc410e43 (Unity) MainMessageLoop
0x00007ff6bc41588b (Unity) WinMain
0x00007ff6bd7f315e (Unity) __scrt_common_main_seh
0x00007ff84b6626ad (KERNEL32) BaseThreadInitThunk
0x00007ff84bf6a9f8 (ntdll) RtlUserThreadStart

3:

CommandInvokationFailure: Gradle build failed.
C:\Program Files\Java\jdk1.8.0_77\bin\java.exe -classpath "C:\Users\scsta\Desktop\2021.3.22f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"

Environment Variables:
USERDOMAIN = DESKTOP-98O7B7I
ProgramFiles = C:\Program Files
TMP = C:\Users\scsta\AppData\Local\Temp
PROCESSOR_ARCHITECTURE = AMD64
PROCESSOR_REVISION = 8e0a
OneDriveConsumer = C:\Users\scsta\OneDrive
OS = Windows_NT
CHROME_CRASHPAD_PIPE_NAME = \\.\pipe\crashpad_17984_KLRCRAOFESKNXJWS
PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 142 Stepping 10, GenuineIntel
ProgramW6432 = C:\Program Files
USERPROFILE = C:\Users\scsta
JAVA_HOME = C:\Program Files\Java\jdk1.8.0_77
CommonProgramFiles = C:\Program Files\Common Files
DriverData = C:\Windows\System32\Drivers\DriverData
ComSpec = C:\WINDOWS\system32\cmd.exe
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
ANDROID_NDK_ROOT = C:\Users\scsta\Desktop\2021.3.22f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
SystemRoot = C:\WINDOWS
HEAP_CLIENT_TOKEN = 1717415662
NUMBER_OF_PROCESSORS = 8
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3
JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
DEBUG_ENV_VAR = UnityHub
BURST_ANDROID_MIN_API_LEVEL = 22
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
TEMP = C:\Users\scsta\AppData\Local\Temp
Path = C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\iCLS\;C:\Program Files\Intel\Intel(R) Management Engine Components\iCLS\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\WiFi\bin\;C:\Program Files\Common Files\Intel\WirelessCommon\;C:\Program Files\dotnet\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Users\scsta\AppData\Local\Microsoft\WindowsApps;C:\Users\scsta\.dotnet\tools;
USERNAME = scsta
COMPUTERNAME = DESKTOP-98O7B7I
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
SystemDrive = C:
ALLUSERSPROFILE = C:\ProgramData
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
HEAP_CLIENT_TOKEN_STAGING = 3786794399
windir = C:\WINDOWS
HOMEPATH = \Users\scsta
PUBLIC = C:\Users\Public
SynaProgDir = Dell\Touchpad
APPDATA = C:\Users\scsta\AppData\Roaming
OneDrive = C:\Users\scsta\OneDrive
PROCESSOR_LEVEL = 6
CommonProgramW6432 = C:\Program Files\Common Files
ProgramFiles(x86) = C:\Program Files (x86)
SESSIONNAME = Console
EFC_11176 = 1
LOGONSERVER = \\DESKTOP-98O7B7I
LOCALAPPDATA = C:\Users\scsta\AppData\Local
LAUNCH_DARKLY_CLIENT_TOKEN = 60a7e30fafc7e60e33446283
LAUNCH_DARKLY_CLIENT_TOKEN_STAGING = 60a7e30fafc7e60e33446282
HOMEDRIVE = C:
USERDOMAIN_ROAMINGPROFILE = DESKTOP-98O7B7I
ProgramData = C:\ProgramData
ORIGINAL_XDG_CURRENT_DESKTOP = undefined


stderr[

FAILURE: Build failed with an exception.

* Where:
Build file 'C:\Users\scsta\Desktop\UnitySawyer\Sawyer's Tower\Library\Bee\Android\Prj\IL2CPP\Gradle\UnityDataAssetPack\build.gradle' line: 1

* What went wrong:
A problem occurred evaluating project ':UnityDataAssetPack'.
> Plugin with id 'com.android.asset-pack' not found.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 1m 46s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details

> Configure project :launcher
WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.

Deprecated Gradle features were used in this build, making it incompatible with Gradle 7.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/6.1.1/userguide/command_line_interface.html#sec:command_line_warnings
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <964670f15c6b47f9b8f9340732720473>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

4:

Build completed with a result of 'Failed' in 269 seconds (269214 ms)
0x00007ff6bb46d4fd (Unity) StackWalker::GetCurrentCallstack
0x00007ff6bb4740b9 (Unity) StackWalker::ShowCallstack
0x00007ff6bc40ae23 (Unity) GetStacktrace
0x00007ff6bcab9b5d (Unity) DebugStringToFile
0x00007ff6ba5cef92 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000229b6db5753 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000229b6db566b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x00000229b6db53b0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x00000229b6db52d5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x00000229b5221f9b (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x00000229b320eaa3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x00000229b1171c43 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x00000229b1162233 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x00000229b114d593 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000002270edaa49a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000002270edaa2b3 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x000002270ed9c1db (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000002270ed4ddb7 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000002270ed4ce7b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x00000229af0ac69b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x00000229af0ac503 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x00000229af0ac04b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000229af0abf33 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000002298bb3f4bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
0x000002298ab5e178 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x00000229af0a9013 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298ab5c38e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000002298ab5be8b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298bb32c9b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000002298bb31013 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000002298bb30f4b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x000002298ab5c113 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002298ab5b7c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000002298ab5b63b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000002298bceb383 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000002298bcead73 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000002298bceab2f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000002298bceaa4b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000002298bcea89d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000002298bcea956 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff6bb391e94 (Unity) scripting_method_invoke
0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
0x00007ff6bb36c295 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff6bb4b65aa (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff6bbeea5a8 (Unity) GUIView::ProcessRetainedMode
0x00007ff6bc43bb51 (Unity) GUIView::OnInputEvent
0x00007ff6bbeea4f3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff6bbeea3c8 (Unity) GUIView::ProcessInputEvent
0x00007ff6bc43c96d (Unity) GUIView::ProcessEventMessages
0x00007ff6bc436629 (Unity) GUIView::GUIViewWndProc
0x00007ff84aca8231 (USER32) DispatchMessageW
0x00007ff84aca7cf1 (USER32) DispatchMessageW
0x00007ff6bc410e43 (Unity) MainMessageLoop
0x00007ff6bc41588b (Unity) WinMain
0x00007ff6bd7f315e (Unity) __scrt_common_main_seh
0x00007ff84b6626ad (KERNEL32) BaseThreadInitThunk
0x00007ff84bf6a9f8 (ntdll) RtlUserThreadStart

5 Just says there are four errors.

Please help me! I’ve been trying to do this ever since April!!!

This probably means you're using incorrect Android Gradle Plugin version, could you show the contents of top build.gradle?

Also, could you try moving you project to path without ' symbol, currently your path is C:\Users\scsta\Desktop\UnitySawyer\Sawyer's Tower