Are there any tutorials on how to create volumetric clouds in Unity? And in java?
Unity doesn’t use Java, and no, it’s unlikely there would be tutorials for something so specific. It’s something you figure out on your own; the purpose of tutorials is to get you familiar with the concepts of Unity so you can take it from there, not to explain every conceivable thing you might want to do. Also, there are several cloud systems you can buy on the asset store.
–Eric
Well I mean Uniscript…don’t want to buy cause I want to make my own plus I’ll be more familiar with it. Thanks for the response
Someone built a tool for this. Dig through it and play. (Feel free to donate for all his hard work).
Thanks had it already but failed trying to implement it into my scripts and stuff ;_;
What exactly are you trying to do? I’m actually going to be looking into building something with volumetric clouds as well (but it’s far beyond my ability).
I’m just curious as to the effect you’re looking for.
Gonna try to implement it with my time system. Gonna try to achieve realistic clouds for my upcoming MMORPG.
Sounds cool
Ah. Well unless your game takes place in the sky, there isn’t much point. There are plenty of systems out there that animate the skybox with a day/night cycle. If you’re wanting to build an MMO, believe me, you have much bigger fish to fry.
It would include a lot of flying. Well then, best get a bigger frying pan
Plus I’m also making them to test my skills(if I have any that is)