Hello everyone, I’m new to unity and looking for advice. First off my goal is to make simple, fun and visually attractive games for mobile platforms. I looked online for mobile development tutorials but so far haven’t found anything good. Do I need to learn to develop specifically for mobile? I’m afraid of starting my project to only later find out, mobile has different set of rules.
Also if you guys have any other info you’ll like to share that will help me out, I’ll appropriate greatly.
Some people will be along to give you advice on the specifics of mobile development. I think it is mainly the input side you need to handle differently.
If you can make all of the graphics and you already have the designs for your simple & fun games I suggest hiring a developer to make the first game or two for you. Then you get your games made and ready to be published AND you have the Unity projects and can use those as sort of templates to do your next games.
Someone here should be able to help if you decide to look into this option.
In any case good luck!
Welcome, Ivan.
Mobile development isn’t that different from other platforms. There are considerations that need to be, erm… considered, such as application size, comparatively limited memory and processing power, and of course, input.
Best advice is while you’re working on a new project, get it running on actual devices as early as possible. You’ll spot potential pitfalls earlier that way, like text that’s too small to read easily, or fingers being over important visual elements, that kind of thing.
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@GarBenjamin , I plan to build this game myself but that is a pretty good idea. But I’ll go ahead and build this thing up myself.
@Schneider21 , I want to make simple 2d, possibly isometric(Crossy road) type of games which should be okay to run on phones. I’ll keep memory and size in mind when creating this. Thanks alot both of you for you advice!
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