This post seems like as good a place as any to ask how things are going with the logo/branding situation.
When I bought Unity Pro and discovered that even Pro-authored projects display a Unity logo splash in Mac Widgets, it was kind of the straw that broke my camel’s back. Much as I love and hope for your product, I’ve had to pretty much set Unity aside since then. I cannot interest clients in, and I have no interest in doing personal projects in, any tool that shows someone else’s logo before my primary content.
Will there eventually be a version or license of Unity where I pay one time and get to publish unlimited, to all supported spaces, without any Unity logos - or a system wherein I can place your logo less obtrusively in my projects? And, if so, how soon?
Anything you can say to assuage my concerns would be welcome.
On a little tiny small side question, will it be possible to change the background color of the loading screen on the web player. It would be nice to match it up with your pages color so it fits in nicely.
Just to make sure we’re all on the same page though, does this mean there will be absolutely no logos or logo requirements of any kind for Pro user-generated content?
For what it’s worth, I’m sure that most of us wouldn’t mind mentioning Unity on our credits screens. After all, we will be distributing your proprietary code in our stand-alones.
yes it sounds like a good compromise. even macromedia director required an ‘ending’ screen that said ‘made with macromedia’ this was part of you license agreement for distributing projectors… and none of my clients had a problem with that.
Are there any file size restrictions to these web demos since you’re hosting them? And do they need to be “games” or maybe just visually interesting environments/walkthroughs?
I really haven’t had time due to school work to improve this since the last showing on irc aaages ago (well, at least two weeks), but I might as well enter it in as it’s current state.
There’s currently a Mac OS X watermark when on a mac, and a Windows XP when on XP. Probably shouldn’t be in the final thing, because they look ugly. Especially the windows one.
If you want a chance to get your web player out there to a wide audience and not even have to pay for distribution, this is the chance. We can host your web player, it just needs to be nice. If you are intersted, contact me asap joe at otee.dk
The controls are:
arrows keys to acelerate and direction.
C key to change camera
R key to restart the lap from the begining.
The game is in espanish, so the guide is this:
use “tester” as username and “intel” as password.
click on the image
click to select your driver
make your best lap time.
choose from “correr de nuevo”(Race again) or “salir”(Quit)
Thank you in advance for all your coments and help
-its seems your tires spin correctly only when you are turning, if you are heading straight they spin backwards - its hard to notice unless you are moving slow.
-the texture for the track (which looks to me like alot of motion blur) gives a good effect while your driving but when slow or stopped it looks like what it is, a stretched image.