Looking for game owners/publishers for a upcoming and unique gameshop platform

Wasn’t sure where to post it, but I’m in the process of making a website/portal for language learning via video games and animations with dual subtitles. Currently the address is languagegaming.com (languagequesters.com in the near future) – I already have some content developed in Spanish and a bit in Russian (animations and a few gamebooks)-- I haven’t uploaded this content yet because I’m working on the membership/shop format. Anyway, I’m looking for people who already developed games in Unity and own the rights for it. This is mostly for story-driven games.

The concept is to make a version of your game/s with full audio in a non-English language (preferably Spanish, but can also be German, Russian, French or Japanese) and to make it with bilingual text. That is to say, any text in your game will appear both in English and in the audio language of the game simultaneously.

This is suppose to be a new market for people whose games are overshadowed by today’s competitive market of indie/big company games. It will add a new category to your game-- educational. Making it far more of a niche game than anything else.

The concept is very new and I’m looking for game publishers to collaborate with. :slight_smile:

Whatever the case may be, this is going to happen and I’d love for people to showcase their games to me so games that have been in the shadows for a long time can really now shine in a new market.

Email me at
languagequesters (at) gmail (dot) com

Looking forward :slight_smile:
-Lerik

This is something I am very interested in and have talked to people about on Duolingo. Making something like Duolingo that is more ´gamey´ rather than just straight learning… almost to the point where you are learning a language accidentally while playing a fun game.

As a developer, what you are requesting isn´t that difficult. It would be done similar to any localization, but instead of localization your game to another language, you would localize to a database/dictionary that is both languages at the same time.

The other thing we talked about was blending languages for repetitive games like RTSs. Where maybe the first 10 times you hear comments, it is in english so you get used to the gameplay, but then they gradually slip in the other language a few times, and then by the end of a few play-throughs, the game is completely in the new language.