So basically I’m using a "dragball to rotate stuff in my game, the stuff works fine with PC, but in the Gear it doesn’t. It surprised me because every other touch input from the vr works with mouse functions, as far as i understand, the touch pad is like a mouse. The dragball should work like this on the Gear: Player looks at it, taps and holds the touchpad, and by moving his/her finger he drags the ball to set rotation of the ball. It works fine on PC, so the question is how to get OnMouseDown() work on the Gear VR, or is there anything like it on mobile?
Hey there. Sorry for the very late reply.
The thing is there are no direct equivalents of OnMouseDrag() in VR mode. What you can do is follow this tutorial here in youtube: Drag And Drop In VR
Good Luck