Hi, my name is Alex and I am currently embarking on a lofty goal of redefining what indie mmo content is.
With the likes of SoTA winning an indie award at E3, it began to change my feelings towards the term completely as I new projects like Project Gorgon embody the term indie at its truest sense. I came up with a website called www.trueindiemmo.com that will showcase and spotlight true indie development, albeit along will all indie content. My website will feature larger indie games as well, that you don’t see on the large sites. Think GRAV, Savage Lands etc.
It becomes a difficult job when you place all “Indie” content on the table and try to decipher what indie is. My website will mention and support any indie development, like Camelot Unchained, SoTA, Crowfall but it will be a mere dusting to the coverage I truly want to see small true indie mmos receive. Hopfully from this approach we can eventually change the perception of what indie is today.
I recently (Friday) interviewed Dan Uber, lead on Hubris that is being made with unity 3d and am truly inspired even more. I can guarantee no one at mmorpg.com or massivelyop.com have heard of this.
I think following and showcase these projects as features and not just entries into a database is important for the mmo genre. As people truly start understanding that the large companies trying to make as much money as Blizzard has, are never going to succeed. They will then see that there is truly small scale quality indie projects out there, why not give one of them some attention!
I hope to hear about some up and coming projects. Thanks,
Alex aka Notyeti