No seriously, I would start getting buried in code, create a new C# script in unity, open monodevelop, and start googling the crap out of everything. Figure out how to swap the model of the character for the ball, then figure out how to animate the character, and then figure out how to rotate the character to face the right way, how to crossfade between movement and idle animations. Then just keep going - never stop! Learn like you have never learned before! Who knows, you might develop something besides a video game - you might develop a passion for writing your very own code!
Thanks MD, I will give it a try first. I just get overwhelmed with trying to learn Unity itself AND scripting that I don’t know where to begin. I will probably finish off learning Space Shooter than move on to creating my own character script. It’s probably best I try doing it first.