Looking for some specific Photoshop Tutorials

Hey,

I’m trying to learn how to do some simple art styles to dabble in areas that my artistic abilities (or rather, lackthereof) will allow me. I was wondering if anyone knew of any tutorials out there that would allow me to make art that looks like the picture attached. I took that from the game Vector TD.

It is simple, doesn’t require much creative expertise, and should be easy, which is why I’d like to try it. So if someone could point me in the right direction, I’d appreciate it =).

Bump. really looking for some help here. Geodefense is another game with the same style. I’d really like to learn that art style (if possible) so I don’t have to spend money on artists for my game (programming part is easy). Could someone please help me out?

Well try this for the glowing lines in the background - http://psd.tutsplus.com/tutorials/tutorials-effects/advanced-glow-effects/ .
Should work fine just drop the opacity a bit.
http://psd.tutsplus.com/tutorials/tutorials-effects/how-to-create-an-old-world-map-in-photoshop/ Check step 13 for how to create the pattern of squares.
This is a pretty cool button http://www.psdvault.com/web-graphics/design-a-simple-yet-effective-clean-and-shining-button-for-your-website-in-photoshop/ With some work will look exactly the way you want it.
Pick cool fonts add patterns for the background of “Next” “Towers” and “Description” buttons ( default ones should work fine here ), Use blending options outer glow 1px to create that glowing outline.
Check out this topic : http://www.gomediazine.com/tutorials/rule-composition-putting/ and the previous parts ( links are in the bottom ) for general tips.

Hey thanks a lot for the tutorials. The line tutorial will definitely help in designing units and towers as well. Appreciate the response =)

You are welcome. I am currently learning how to create and design a sufficient GUI but if you need something contact me.

Do some read up on alpha channel. Files formats like TGA helps create wonderful
effects of glows and transparency. TGA stores RGBA (R for Red, G for Green and
B for Blue) A is the alpha which is the one you want to understand before creating
any great GUI. Search on google for alpha blending or alpha channel it should give
you a headstart.