Looking for Unity Developer for simple 2D mobile game collaboration

Hello, I’m seeking an experienced Unity developer to collaborate with me on completing a simple 2D mobile game involving a bird and a tree. The core gameplay is straightforward—an engaging reaction-based timing game that’s fun and accessible for all ages, yet challenging enough to keep players coming back for high scores.

The visual elements, including sprites and the main menu layout, are already completed and set up in Unity for a clear representation of the final look and feel. Currently, the only programming in place is basic movement to help visualize gameplay. The key tasks remaining include:

Programming title menu buttons to function properly.

Setting up the gameplay scene with collisions and interactions.

Implementing a point system, streak-based challenges, and a high score feature.

Ensuring all scenes scale correctly across different device screen sizes.

Adding background music (to be provided later).

Integrating Unity Ads for monetization through a simple ad strip.

A bit about me: I’m a CNC machinist who got into Unity as a side project after some unexpected life changes. This project has become a passion of mine, and while I’m not a C# programmer by trade, I’ve built a solid foundation to bring this game to life.

I’m looking for a collaborative partner willing to work on a profit-sharing model (50/50 split) as there is no upfront payment available. I’d like to establish a timeline of 1-3 months to complete the project, with room for discussion based on your availability. An NDA will be required before any detailed discussions, and I’m open to expanding the game in the future if things go well.

If you’re interested in teaming up to create a fun and rewarding game, I’d love to hear from you!

You can also contact me at Brendonpaige@yahoo.com