Hello,
I made a little side scroller jump and run game for mobile as a fun project to learn Unity. Overall it was a fun experience.
My main concern right now is the .ipa file size. My archive is ~240MB which is frankly, ridiculous. A comparable game with Cocos2d would be < 8MB.
So I’m obviously missing some important details on optimization and would appreciate a link if you have one. Found a couple things googling around, but didn’t make much improvement.
Thanks!