Hi, I’m David. A highly skilled game developer with extensive experience in using Unity
Engine and C# to create engaging, high-performance games across
various platforms. I am proficient in all stages of game development, from
concept and prototyping to final deployment and post-release support by
writing clean, efficient code, optimizing game performance, and
implementing complex gameplay mechanics. While making sure I deliver projects on time.
Available for fulltime, parttime or contract based jobs. Contact kehinday3@gmail.com
SKILLS
● Developing and implementing gameplay mechanics, AI systems, and user interfaces for various game projects.
● Collaborating with designers and artists to translate creative concepts into functional game features.
● Optimizing game performance by identifying and resolving coding issues, resulting in smoother gameplay
experience.
● Creating tools and scripts to automate repetitive tasks, improving efficiency of development process.
● Integrating third-party libraries and APIs to enhance game functionality.
● Resolving compatibility issues across different devices.
● Designing and developing procedural generation algorithms for generating dynamic game content.
● Utilizing version control systems (e.g., Git) to manage source code repositories effectively.
Some of the Apps I have worked on:
Livie: A social gaming platform.
On this project I developed:-
- A 3d avatar customization system using custom shaders and blend shapes. You can use this in game character in both offline and multiplayer games.
- UI navigation system
- A system to interact with the in house API for getting player data, sending some information to the game backend as well as implementing libraries for player authentication, firebase services, revenue cat etc
A procedurally generated crossword puzzle game with infinite levels. The project leverages on the skillz SDK to allow users compete for real world prizes
I will be updating this post with more of my work experience
You can contact me on kehinday3@gmail.com