Hello, I’m relatively new to Unity but I am working on learning it. I am having an issue when I import my models. I seem to look through my models when I face them. I am using Carrara 8 Pro but it happens when I import them from Maya as well. It also happens with obj and fbx file types. I put in my caveman and instead of looking AT his face, I was looking at the inside of the back of his head. The face and part of the nose was gone. I had a texture map on there but you couldn’t see where his mouth or eyes were or anything. However, if I move the camera to behind him, you can see his face through the back of his head. 0_o; Any ideas what the issue is? It’s not a zoom issue because it happens even when I zoom out. At first I thought it was because I used smoothing so I made a quick model without smoothing and it still happens.
Thanks in advance!