Looking to make a Parallax in the background, but game does't function in perspective view

I’m trying to make a 2D sandbox game and I would like to put the camera in perspective mode, but if I do that placing and destroying blocks won’t work. I’ve tried doing a script to make it seem like the background is in parallax but I’m hoping to make the game multiplayer, and that wont work in multiplayer.

Hey, @CaptainPickle77 ! I just figured out a way to do parallax in multiplayer that I was happy with. First, I chose to use an orthographic camera to do this. It works much better for 2D games. Parallax scrolling can then be accomplished by actually scrolling background and foreground layers at a different speed than the camera moves, as opposed to physically placing things close and far from the camera.

Hierarchy: Room Object > Parallax Object > Each individual Layer of parallax > Objects to appear in each layer

Foreground scrolls at double speed.
Background scrolls at half speed.

As for doing it in multiplayer, what I settled on was this…

The Hierarchy above is set inactive in the editor. Each player that enters the room Instantiates a copy of the parallax object and all it’s children, sets them to a layer that only their own camera can see, and scrolls it based solely on their own movement. That way, both players see unbroken scrolling on their screen. Just destroy the copies when you leave the room.

I hope that makes sense. I used this video to help me fully visualize how to achieve the effect:

Thank you! I can see how that would work. Of course I just need to learn that stuff, but it did make sense to me. I guess that’s what Youtube is for. Thanks!