i use want to use combine children to take advantage of the meshCombine optimization …
when i try to parent children to an empty object ( on which there is a combinechildren script ) i get warning message that
prefab connection will be lost .
Is this normal ? i will loose connection to my original maya file if i combine the objects ?
If yes, then i should combine ONLY when my projects are at the very very very final stage ???
Thanks in advance,
Konstantinos
Attaching components to instances of prefabs will lose the prefab connection. Losing the prefab connection means changes in the prefab wont propagate anymore, note that meshes / materials will still update. However if you say, added a new object to the scene in your modeller, then that would not be added to the instance in the scene automatically.
One easy way to change this behaviour is to add the combine script to a parent game object, then simply make the prefab for your scene a child of that.
i understand now…
thank you, you have been very helpful ( once again )!