All done with and within Unity3d.
Assets used in this game are from Unity and Mixamo. This game does not have a story yet, just some code to pick things up and render score to the screen (UI). Also within this game are two NPCs with some animations.
Please watch and criticize. Thank You.
Is this a complete game? Looks kind of like a proof of concept/prototype rather than a complete experience.
If I was to play a game in 3rd person mode - like this I would want to have control of the camera. But with a locked camera position and angle, I would prefer to have the camera higher - maybe 1-2 meters higher than it is now, and slightly rotated downward. I don’t really enjoy looking at the crotch of the player character the entire time.
The experience would also benefit from diagonal movement. Locked to either forward/back or left/right is alright when the experience is not a real-world situation. This control scheme is better suited for puzzle and maze games.