Is there any way (other tnah coordinates)) to help me to get around in the 3D enviroment and reference certain point? Or something to pick a certain point of my 3D object that tells me the exact coordinates im choosing relative to the object.
The only way i can think of is getting my global coordinates and doing the math.
Sorry, but Iām unclear as to what you are asking. What are you trying to move in your scene? The camera, a player, some other object? If you just want to reference a point, you can use Vectors3
(or 2 depending on your scene format). Could you give some context as to what you are trying to accomplish? Thank you.
Yeah , just happens that whenever im trying to make two 3D game objects to have the same proportion between them (lets say, a bed to the wall), i end up having a mini bed instead of a normal one. Its just matters of getting some practice or there is some kind of tool to help me with that?? Thanks and sorry, i havent checked this a lot
You can install ProBuilder (free asset in package manager)
And use it for quick prototyping in coloboration with grid to get size references
Thanks, i started doing that and it did wonders