I’m using Unity 5.6.4 at work and partway through the build process someone else in the office was installing a new computer and pulled the wrong plug, and my computer lost power. At the time I thought, “OK annoying ,but at least everything was saved.” I turn my computer back on and load unity up again to start the build anew, but I’m getting errors now
Failed reading from: ‘57/57e010ade26cabec18f39a43f4c6f9a7.osi’.
‘Compositing’ job failed with error code: 4 (‘Failed reading Indirect file.’).
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Failed reading from: ‘48/4845d1b12de3b1fd2d2baa8810684b6d.osi’.
‘Compositing’ job failed with error code: 4 (‘Failed reading Indirect file.’).
Not sure what these files are. I’m getting these errors even when I just try load the scene the build was working on before it lost power. Is the build from when my computer lost power half done somewhere and I have to get rid of it before making a new build? When building it gets stuck on “Building scene 2: corridor (16/17 Compositing | 8 jobs)”