I think I’ve screwed up big time.
I made the mistake of loading up a Unity 3 project back into Unity iPhone 1.7 and then trying to load it back again in to Unity 3 (lack of sleep, click on the old Unity iPhone icon and it’s the same project I was working on (removed old Unity icon from the dash board now)).
Anyway this seems to of lost all my information in the project file. The assets are still there, but nothing is assigned to anything, so I’ve got 60+ models at wrong scales, no materials assigned to them, no colliders or scripts.
100+ Prefabs I’ve got to remake.
I’ve got scripts that had 400+ prefabs assigned to them that now have nothing. It’s looking like I’m basically going to have to start from scratch again unless there’s any way of getting theses setting back again?
Does anyone have any possible ideas for doing this or at least know where Unity keeps this ‘user generated’ stuff so I can at least back it up so I never do this again. Maybe the old Time Machine may of backed it up?
So angry over this and it’s all my own fault.
Any help at all would be welcomed.
Cheers,
Mike.