I’ve spent the last hour researching this, and can’t really get a solid answer. I have Unity generating all my lightmaps for my assets, yet with a 1024 Lightmap Size, I’m still getting an error that I have “112 object with overlapping UVs”
My bake looks good and I don’t see any lightmap errors anywhere, but I just want to know how to fix this and why I’m getting this error.