Lots of physics objects

Hi, I want do do something : create a box, put a lot of sphere in this box (both rigidbody with gravity) and interact in real time with the sphere.
I don’t have any problem to do that, only the CPU ressource.
Is it an other way to do this or no (not using collider and rigidbody) ?

Thanks :wink:

No one can help me ?

There is no other way of doing it, without collider and rigidbody you won’t get any collision and physics anymore