Just wanted to say that we are up and running with our new Online Decorator tool / Interior design program.
The program has been on it’s way for a long time, about 1½year and now it is finally time to show what we have been doing all this time
There are still bugs and small design issues with the program but they will be solved along the way.
Everything is made in unity and we have made good use of assetbundles.
We were also so lucky to get the “best-non game” award from Unity
@KillerScript: I can say with a 99% surity that exporting the project to a format which you can download and use in other 3D programs is not going to happen any time soon, if ever. The other way around might be something we would think about, but it is a lot of work.
Really nice, well done!
I wonder how you did the dragging furniture in the perspective camera with the mouse pointer following correctly, any hint how you did this?
We actually had a guy working on that algorithm for some days and I know there are some (frustratingly) heavy math behind it.
I am working with graphics, so I can’t tell you anything about how it’s done - I simply have no idea
I would like - provided that it has not been already done - to make a similar online tool for the creation of simple exhibition stands from grid-based systems like octa with the functionality of putting custom textures from local computer onto the selected elements. My goal would be to let the user to achieve an effect like I got in this example made inside Unity editor:
except the shadows, which, obviously would have to be realtime instead of baked.
Yeah - I wonder if 24 man years can do it Also make sure to persuade companies from the interior industry to buy your product along the way. Or have a wealthy trust fond