Guys yesterday i started using unity ads on my game and i was pretty much super excited to see what will the ecpm be but after i saw it i was very disappointed it was 0.04$ and i got 0.01$ for 300impressions will it be better?
Revenue is generated based on a combination of views, clicks, and installs. It generally takes around 5000 impressions per day to see consistent, predictable revenue in the dashboard. It’s important to note that revenue depends on region, campaign availability, and the advertising market price, which can fluctuate over time.
Additionally, we find that rewarded ads tend to perform better than non-rewarded integrations. More information about implementing ads can be found in our Best Practices Guide.
So is it normal for me to get 0.002$ for 200 impressions?
From FAQ, it says sometimes more than 5000 impressions and more can balance the correct revenue. Also, revenue depends on many kinds of parts. 0.002 is yesterday’s data If you check today.
200 impression is probably too low to guage. What region is your view from? What type of ad format?
It will vary a lot until you get few thousand consistent impressions per day I think.
For example with some beta apps with just few hundred impression view per day I see anywhere from 0.05 eCPM to $300 eCPM. So it really cannot tell you how much you will make.
do you setup app-ads.txt file? It’s very important step!!