I am building an app for Quest/Android using MRTK2, Unity 2021.1 and Oculus Integration v43 and when I start the app (even with an empty scene) the FPS is ~20.
I am using SRP, Simple Quality settings (no VSync).
Any ideas?
I am building an app for Quest/Android using MRTK2, Unity 2021.1 and Oculus Integration v43 and when I start the app (even with an empty scene) the FPS is ~20.
I am using SRP, Simple Quality settings (no VSync).
Any ideas?
Apparently, I forgot the Post-Processing components enabled… now, the FPS is back to normal.