Hi!
For the past few days I have been trying to create a super simple Cardboard app.
The basic idea is it use a sphere with inverted normals and then use the EasyMovieTexture package to play a 360 spherical movie within the spherical-mesh…
However… For some strange reason I get frame-drops and low frame-rate… The sphere is relativly low poly… And the video seams to stream quite smooth… However… IF I turn my head I do experience some sort of “frame-problem”… I have tracked this back to the Cardboard sdk since the same app runs smoothly with the oculus mobile sdk using GearVr… It might also be that the Cardboard SDK has a slow update frequenzy for the gyroscope and there for i experience the movment as a frame-rate problem…
Has any of you guys hade problems with the Cardboard SDK not beeing smooth enough? Any ideas of how to fix it?
Br, Inx