The default Quest resolution is 1440 x 1584 pixel but when i run the game in the headset the resolution changes to 1391 x 1584 pixel. Fixed render scale and no allow dynamic resolution. I use Vulkan.
Does this change if you adjust the IPD on the HMD?
It changes max by 1, from 1391 to 1390.
Ok it’s definitely a Vulkan issue. I don’t have it with GLES3
The issue is caused by Symmetric projection (Vulkan). Please fix it
If you don’t make a bug report for it low chance it will get fixed