Low Poly City (Mobile Optimized) - huge detailed city model

Low Poly City (Mobile Optimized) v1.0 has been released:

Updates in Version 2.0

Link: Unity Asset Store - The Best Assets for Game Making

-Completely revamped the roads and textures. Now there 43 road components that are extremely tileable, with new textures

-Do various permutations and combinations with tileable road components to make any kind of map as per your choice

-Various road markings with 2/4/5/6 lane roads

-Added Dynamic Street Components (Game-Ready) assets that are destructible and fully working with LOD, including working traffic lights, street lights, and other small components.

-Trees are added with LOD

-New Scripts added (TimeTransition.cs) and FlyCamera script converted to C# from Js

-Day/Night cycle added

-2 new SkyBox added with a new SkyBox shader

-Behind the scene optimizations are done

-Tweaks and bugfixes were done

-Compatibility for multiple Unity versions

This is a low poly, yet detailed 3-D model of a huge city ideal for open world games.

This Package contains:

  • More than 80 Building Models with their own separate mesh and ready-made prefab.

  • Tileable blocks with ready-made prefab.

  • 3 large Texture Atlas

  • 2 Tileable Textures

  • Normal maps, Specular Maps for Physically Based Shading by unity’s standard shader.

  • Reflection map for buildings.

  • Emission map for buildings for night effect. (Just change the emission value in building’s material inspector)

  • Low poly, so it is suitable for mobile.

  • Only uses 5 materials shared by many objects. Buildings share a large texture atlas. This means it can be batched and few draw calls (Less SetPass calls), increasing rendering performance.

  • One material per mesh

  • Different street objects like traffic light, street light and stop signs are present.

For more information and sketchfab demo, link to asset store:

Here are some screenshots (OLD VERSION):
For new version visit: Unity Asset Store - The Best Assets for Game Making




Other assets:

Dynamic Street components: Dynamic Street Props (Game Ready) | 3D Exterior | Unity Asset Store

Please don’t bump it few times / day, removing post and writing new (the same) is also bumping which is desrcibed in rules. Better show more advantages from asset, for example show how it looks like in night or give us video from mobile gameplay with standars asset’s car / plane :wink:

The pictures are very good.But are the interiors of the buildings also complete?I mean that can we use it for FPS type games.Awaiting your reply and Looking forward to try this asset.

Regards

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Hi AbhishekRaj,
As for now there are no interiors of the buildings. This environment is made for outside open worlds such as racing games. But we surely are going to release more assets in the future having interior details.
Thanks

Also check other assets:
https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:25465

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I would like to inform that an update to the package “Low Poly City” version: 2.0 has been finally rolled out.

Do check it out here: Unity Asset Store - The Best Assets for Game Making

Also, I would be making a fresh thread for support and feedback for the new version of the asset.

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Nice update. The maps look really good now. The different variations look very beautiful.

Start the new thread for v2 and do post a link here. Waiting for it.

Thanks! I will make a new thread for version 2.0 since this update has got too many C# scripts so anything related to code can be discussed there.

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Link to the new thread: https://discussions.unity.com/t/687981

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