This is an easy to use Low Poly Rock Generator. You can generate rocks at runtime to save space and generate infinite worlds, or you can export them to a .obj file!
Don’t think this is a lot? You can generate thousands of different rocks within MINUTES! This will definitely increase your workflow.
A couple gifs (i’m just clicking on the generate button while recording. It’s this fast)
I don’t know why nobody else has commented, but that looks amazing! Really cool seeing low-poly trees moving with the wind! And the water, wow; is it just an illusion or is the water flowing in-between the crevices of the individual stones? Regardless I really like the way it moves.
Both the water and the wind made in scripts, no shaders in this (its a bit poor on the performance side, i need to fix that). The water is my next project, i will make sure to keep you updated.
On a Side note, would like to let you all know that i’ll be working on a new way to display variables in editor scripts, allowing values to be detected by scenes and saved.
The way i’ve been doing editor scripting has been wrong and stupid, so i’ll be fixing that up. Code cleanup may also happen.