Low Poly Wind

Hey everyone. I had a thread in WIP and recently found out about this sub and decided it’d be appropriate to post here.

The Low Poly Wind is a vertex shader made to replicate the movement of trees with a small breeze.
I’ll let you see for yourself:

FEATURE LIST

Control over vertex movement on all axes

https://www.youtube.com/watch?v=hqA2WTjDja4

Height Threshold

https://www.youtube.com/watch?v=3BVmxTYQSW0

Trunk Color Recognition and Settings (Single Mesh)

https://www.youtube.com/watch?v=JD3ye1l7G6s

Official trailer

https://www.youtube.com/watch?v=uOYZPXG7zJA

WIP - An experimental feature

https://www.youtube.com/watch?v=qZuzSYl0jBo

Feedback is appreciated

Looks cool!
But I see a small issue here - trees bend from the trunk, while in these demos it’s just the leaves that move. This is clearly visible on the birch trees in the trailer on a 44th second. Adding a low-frequency trunk bending should add a lot of visual fidelity to the package. Interestingly enough - palm trees look good even without this trunk bending.
So please keep up your great work.

You can also bend the trunk. Just tick a bool and set its speed. It uses the same vector as the leaves, so it moves in the same direction :slight_smile:

Can you post a video example of that? That would be cool and will possibly be a deal-maker for quite a few people (like me)

I’m on my phone right now, but it should be in one of the feature videos in this post.

Really cool. I will probably use this in a future project!

Cheers, glad you like it :slight_smile: