So, my game is pretty abstract, only using cubes and all (mainly because I can’t draw), and I’m porting it to iOS. However, on my iPad mini screen, the cube looks very out-of-focus, and very low resolution?
Any ways to fix this?
So, my game is pretty abstract, only using cubes and all (mainly because I can’t draw), and I’m porting it to iOS. However, on my iPad mini screen, the cube looks very out-of-focus, and very low resolution?
Any ways to fix this?
Screenshot from the device and screenshot from how it’s supposed to look would help.
Are you talking about a 3d cube, or an image of a cube?
It is a 3d Unity default cube.
Editor: (Supposed to look)
I can’t seem to port over an image of the iPad screen, but everything seems blurry. I think it may have something to do with the iPad 3:4 ration, while I need it for iPad mini
Look into the player settings that the resolution is set to native.
Where do I find this? I went to Edit > Project Settings > Player and couldn’t find anything?