So first of all, i’m not sure if this an issue in HDRP or lightmap bake system. But when creating a low sun scene and using PBSky, the lightmap get overly bright or pure white.
Before Baking
After Baking
the workaround i can find for this is to set the Directional Light intensity to zero (Not the intensity multiplier mind you). But i can’t used that because it make the sky pure black.

