Low volume w/ Unity plays mono 8 bit WAVE files with 22KHz

I translated some audio files from 32 bit 44KHz MP3 audio files to 8 bits at 22 KHz and made them mono from stereo.

  1. When I click on the 8 bit audio file in the Project window, the volume is at the normal level.

  2. When I play the 8 bit audio clip in the game, the volume is really low even when I increase the sound.volume to 1.

  3. When I translated the audio file into 16 bit WAV the audio clip played fine in the game.

Any ideas why the volume is so low when the 8 bit audio clip is played in the game?

Were the audio source and listener in the same positions during the two tests?

10 doesn’t make sense. Only 0-1 does anything.

Not that this helps you with your problem, but at least you’ll know it’s futile in the future.

@andeee -

Yes, the audio source and the listener were in the same position. Basically I have a character firing a shotgun. When I swap in the 8 bit audio clip I can barely hear it but when I swap in the 32 bit audio clip it is fine.

This looks like a bug, and we don’t seem to have this exact problem on record in the bug database. Please can you file a report for it (menu: Help > Report A Problem) and if possible attach the two audio files that demonstrate the issue.

I’ve run into this same problem.

@aerende - did you ever get a bug logged etc? Or find a solution?

Two files attached: cool_low.wav is the mono 22K version.

381133–13158–$archive_151.zip (109 KB)

@geppetto -
I sent in a bug report but Unity was not able to reproduce the problem and so the bug report was closed.