!lsNormalized (dir)

!lsNormalized (dir)

I am getting this error message since starting a new project and it continues, even if I load older projects that previously had no errors… What is the solution?

The log shows:

Assert in file: /Users/build/builds/unity-iphone/iphone/Projects/…/Runtime/Geometry/Ray.h at line:22

On a positive note, I just submitted my binary successfully to iTunes connect. Hope to announce my first app in a few weeks! :slight_smile:

Thanks in advance for any advice…

I am even getting this error when I start a new empty project! It persists even when all objects and cameras are removed! Help.

This assertion is often harmless in my experience, but you might be able to alert the developers to a bug if you send an affected project using the Report Bug app.

Sure, the error is harmless - my projects still run. However, the constantly blinking red text is a little annoying. It mysteriously stopped after I backed up my project and reloaded for the umpteenth time. Now waiting for the ok from Apple on my app…