I have been trying to impliment LuaInterface but keep getting the following error in the public 3.5 beta preview:
MissingMethodException: Method contains unsupported native code
..LanguageSupport.Initialize (.LanguageSupport* )
…cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for
LuaInterface.Lua…ctor ()
LUAWorker.Start () (at Assets/LUAWorker.cs:16)
I haven’t tried this yet on 3.4 but has anyone successfully gotten LuaInterface to work with Unity?
yes it works with 3.4 just mirror the correct path folder to LuaInterface
Also take note instead of copying the dlls too where unity editor resides compile the project then copy the luainterface folder into game run-time folders.
Sorry the instructions are vague but anyway was unable to find the LuaNet.dll (sockets) with anything i tried, So eventually installed lua with some windows installer pack and had no issue’s using net stuff