Complete Unity games made as part of this weekends Ludum Dare Challenge #23!
I’ll be back, hope to see some great games appear here!
Complete Unity games made as part of this weekends Ludum Dare Challenge #23!
I’ll be back, hope to see some great games appear here!
Please check out mine
This is for Ludum Dare 23 games, Ludum Dare 23 hasn’t even started yet.
:shock: I know some LD developers are fast but to complete a game before the theme is released would require either psychic powers or time travel. LOL!
If the Theme would have been time travel, I would understand that your done before the theme is released.
My first game ever and also my first ludum dare!!!
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11500
Looks cool put a screenshot up and why not do a webplayer version up you still have time, and all you need is dropbox.
Nice and simple, with beautiful artwork I loved it, the music puts me in the mood.
I survived for 2,012 years :\
It’s a very fun game with nice polish. It seems to have a bit of inspiration from Spore.
Here’s my entry into the LD 23 compo:
It’s no way as polished/complete as quickfingers 20 hour effort and mine took the full 48 hours to do!
Heres my Entry. Very simple and quick, first game i’ve ever created with my limited experience
Can someone please confirm if the keys work such as the “R” key because whenever i get into the game on my computer i can only press the “R” key once and it stop working throughout the game.
Also can someone confirm that the ending plays? If you finished a level and the next level is all black, that means the ending didn’t work, It should come up with some cutscene and return you to the main menu when you finish ( You’ll have to play the whole game to figure it out ) please?
Alright thanks!
Here’s a co-op game we made in 48 hours! The jam technically lasts another day, but we both have day jobs.
Controls are WASD to move, E to swap acorn, spacebar to attack with acorn.
When playing local, second player uses the arrow keys, right shift, and right ctrl
This game is by no means complete! It was created in 48 hours for the Ludum Dare competition, by Aaron Hain and Beck Sebenius.
Here’s my game!
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3430
I’m pretty happy with it, I’ll probably build on it and turn it into a mobile game
I never got to upload mine i couldn’t figure out there website. anyway i only got 3 hours to put in it but next time ill try to make a full 48 hour game :P(mine is in my signiture)
@titanty Post it as a Jam entry the LD website is running fine now.
After logging in you sometimes have to hit refresh on your browsers as they are using some kind of page caching to reduce the load on their server.
Tiny World looks awesome Love the planetoid screen.
Here’s mine:
Probably gonna remake stuff after the judging ends.
Also, first time posting in the forums.
This is a really well done game. Would love to see the concept expanded on at some point, but great job! I had fun playing this. Gratz to everyone coming up with interesting games for this compo. I saw the theme and started pulling out really cliche ideas or just plain old drawing blanks haha. Fortunately it was a busy weekend for me, so I can save some face with that… yes… with that
Managed to finish in time
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3797
Unfortunately I did not manage to include these features:
But It makes for a great Prototype.
And since it was budgeted to be a team project, which unfortunately did not work out.
It’s okay that I did not manage to get the polish in
I am going to write a postmortem with my lessons learned.
One last thing before I am heading to Bed: Amazing Work everybody