Hey.
I want to use LOD for the first time in a Shader to make a light and heavy version of the distance.
There is an example:
LOD 200
Pass { Color (1,0,0,0) }
}
SubShader {
LOD 100
Pass { Color (0,1,0,0) }
}
FallBack "Diffuse"```
But it doesn't work, only the first SubShader always works.